3dmodeling

Researchers Reconstruct Highly-Accurate 3D Scenes Using High-Res Photos

3D modeling for movies and video games is often done using lasers. The modeler scans whatever it is they are trying to reconstruct using a laser and then ends up spending a good bit of time cleaning up the results in post. In contrast, a new method developed by the folks at Disney Zurich promises to generate much more accurate results by replacing the lasers with photos.

Exploring the World of Color Theory with a 3D Modeling Program

From time to time I post plots of color gamuts like the one above. Each time, I get emails asking how I make them, leading me to assume that the world's thirst for color nerdiness is going unquenched. I'm setting out to fix that in this post.

Lynx A: The World’s First Point-and-Shoot 3D Camera

Tired of capturing the world as 2D photographs? What if you could just as easily capture things as 3D models? That's what Lynx A does. It's the world's first point-and-shoot 3D camera that produces 3D models with the push of a button. The company claims that "you can use a point-and-shoot Nikon, you'll find the Lynx A even easier to use."

How to Visualize Photography Lighting Setups in Blender

Not too long ago I finally got around to picking up a decent manual flash for exploring lighting and speedlight techniques. I picked up a Yongnuo YN-560 Speedlight Flash for Canon and Nikon, and my friend Sean was kind enough to send me his old radio triggers to play with. I was mostly all set to start exploring the world of off-camera lighting...