Posts Tagged ‘blender’

Exploring the World of Color Theory with a 3D Modeling Program

LabARGB-ProPhoto_1

From time to time I post plots of color gamuts like the one above. Each time, I get emails asking how I make them, leading me to assume that the world’s thirst for color nerdiness is going unquenched. I’m setting out to fix that in this post.
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Photographers: You’re Being Replaced by Software

The image above is one-hundred percent fake. It has no connection whatsoever to the world of things. I created the bolts, lights, textures, and everything else in a free, open-source, relatively easy-to-use software package called Blender. It’s easy enough that even a novice user like me is able to make a pretty convincing image. If you are a photographer that makes a living shooting still-life photos, this should scare you.
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How to Visualize Photography Lighting Setups in Blender

Not too long ago I finally got around to picking up a decent manual flash for exploring lighting and speedlight techniques. I picked up a Yongnuo YN-560 Speedlight Flash for Canon and Nikon, and my friend Sean was kind enough to send me his old radio triggers to play with. I was mostly all set to start exploring the world of off-camera lighting…
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