Back in 2009 we published a post highlighting 8 video games that feature photography. One of them was Fatal Frame, and an upcoming spin-off of the game will involve using an actual camera during gameplay. Shinrei Shashin, which translates to “Spirit Photo”, is being developed for the Nintendo 3DS, and makes heavy use of the portable game system’s 3D-capable cameras. Imagine playing the game in a dimly-lit room, and seeing a ghost in your room through the camera — horror games may soon become a whole lot more creepy thanks to built-in cameras and augmented reality. No word on release date, or whether the game will be available outside Japan.
The Third Person Point of View Camera Rig is a unique project by UTSI PhD student Jason King that aims to create a wearable camera that allows users to view life through a third-person, video-game style point of view. A camera is mounted to a backpack, which then feeds the video into the goggles of the wearer. There’s even an Instructables tutorial that teaches you how to make your own, if you’re so inclined.
Regardless of whether or not this has practical applications for life, if it’s commercialized in the future a lot of video-game addicts will finally have a way to feel more comfortable in the real world.
French-Swiss artist Guillaume Reymond created this fun little stop-motion video showing Pac-Man being played at a movie theater in Switzerland last month. The project had 111 patient volunteers sit, shift, and change shirts over the course of more than four hours. This is the fifth video in Reymond’s GAME OVER project, in which he recreates classic arcade games with humans as pixels.
Self-described creative technologist Thiago Avancini hacked this Atari 2600 joystick into a shutter release cable — complete with an autofocus control for his Canon T2i. The controller is considerably larger than the average cable release or remote control, but it’s a pretty nifty. Avancini has more photos of the contraption on his site, but so far, no DIY instructions.