Posts Tagged ‘3d’

The Fuel3D Camera is the World’s First Point-and-Shoot, Full Color 3D Scanner

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3D printing has made inroads into photography in many ways. From 3D-printed photos, to DIY flash diffusers, to a camera made entirely out of 3D printed parts, there’s a lot of photographic applications to the third dimension.

But even as 3D printer costs are dropping, there’s still the problem of capturing a proper, high-quality 3D scan of whatever it is you would like to print. The Fuel3D handheld bridges that gap. Read more…

Video Game Uses 18-DSLR Rig to Create Head Scans of Athletes

Over the past week, we’ve had the opportunity to share stories that showed both the intersection of camera technology and sports, as well as camera technology and 3D modeling for video games. The video above has a little bit of both. Read more…

Researchers Reconstruct Highly-Accurate 3D Scenes Using High-Res Photos

3D modeling for movies and video games is often done using lasers. The modeler scans whatever it is they are trying to reconstruct using a laser and then ends up spending a good bit of time cleaning up the results in post. In contrast, a new method developed by the folks at Disney Zurich promises to generate much more accurate results by replacing the lasers with photos. Read more…

CrowdCam: A Photo App That Lets You See a Scene from Multiple Angles

First Lytro tried to make focusing irrelevant, and now an MIT project wants to make choosing a camera angle a thing of the past.

Aydin Arpa, a reserarcher at MIT’s Media Lab, recently presented a paper on CrowdCam, an app in development that would combine images taken from multiple perspectives into a seamless visual field where you could change the perspective just by swiping your finger on the screen.
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Behind the Scenes with Nikon’s Industrial Design Team

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Designing a camera from start to finish takes a lot of work by a lot of talented people. What begins as brainstorming and sticky notes must be turned into sketches, 3D renderings, and physical products. Even the UI has to be meticulously planned so that it is intuitive, speedy and responsive.

At Nikon, there is one overall department that handles all of these tasks: The Industrial Design Department. And the company just recently released a great behind the scenes video that walks you through the Nikon design process from sketch to finish. Read more…

Poppy Turns Your iPhone Into an Easy-to-Use 3D Camera and Display

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Remember the old ViewMaster toys? All you had to do was put in one of the special cartridges and you could go “sightseeing” in 3D. A new invention by entrepreneurs Ethan Lowry and Joe Heitzeberg harkens back to the old ViewMaster days, only instead of a cartridge, you have your iPhone — and instead of just viewing 3D content, now you can capture it as well! Read more…

Using Focus Stacked Photos to Create 3D Reconstructions

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Creating a 3D scan of an object can be done several different ways. We’ve seen everything from long distance laser cameras and hacked Kinects used to great effect. Computer engineer Giancarlo Todone’s take on creating a 3D reconstruction takes another approach: using focus stacking. Read more…

Canon 3D High-Megapixel DSLR Camera Spotted in the Wild?

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Rumors of a high-megapixel Canon DSLR have been floating around for quite some time now, but the photo above might be the first time a photograph of the actual camera has leaked onto the Web.
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Check Out These Computer Generated 3D Renderings of DSLR Cameras

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Back in March, we shared about how realistic computer generated images has been encroaching on the commercial product photography industry and killing photography jobs. More and more of the product photos you see in advertisements and press releases these days did not involve an actual camera and photographer at all, but rather artist, a computer, and 3D rendering software.

For example, the Nikon D60 product “photo” seen above was created entirely in Keyshot, a powerful 3D rendering program.
Read more…

Researchers Develop ‘Content Aware Fill’ for 3D Photographs

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For many user who use Adobe’s Photoshop software, the “Content Aware Fill” tool has been a welcome addition in their arsenals of retouching tools. And while the vast majority of Photoshop users are editing 2D imagery, a partnership between Adobe and Brigham Young University has produced algorithms that’ll do with 3D images what Content Aware Fill does with 2D images.

BYU grad student Joel Howard and professor Bryan Morse worked with Adobe’s Scott Cohen and Brian Price to make the algorithm a reality. Adobe also provided funding for the project.

3D pictures are a pair of images of the same subject taken from slightly different angles. It is extremely difficult to edit them in a manner that won’t be distracting in the final version. “If you try to show it stereoscopically and it’s not quite right, it’s very bothersome to the eyes,” says Bryan Morse. “You have to fill the space in a way that preserves the left-right consistency.” Read more…